Curators:Jaro Varga & Zuzana JakalováOpening: 24 November, 7 p.m.Exhibition duration: 24 November
2016 – 8 January 2017Artists: Manon de Boer, Kara Rooney, Ben Landau, Cristina
David, Martin Vongrej, Marie Lukáčová & Jakub Roček, Viktor Frešo, Rona
Stern, Khalifa Ababacar Dieng, András Cséfalvay, Caroline Kryzecki, Jaro
Kyša, collaboration: Jonathan Ravasz
Text Contributors: Sarah Jones, Yonatan Raz-Portugali, Roswitha Schuller, Jaro
Varga, Christina Gigliotti, Zuzana Jakalová
DEVICE.
ALL men by nature desire to know. An
indication of this is the delight we take in our senses; for even apart from their
usefulness they are loved for themselves; and above all others
the sense of sight. For not only with a view to action, but even
when we are not going to do anything, we prefer seeing (one
might say) to everything else. The reason is that this, most of
all the senses, makes us know and brings to light many
differences between things. Aristotle, Metaphysics, Book 1
The
human sense of sight might commonly be named the first of traditional senses,
as they are; Sight – Hearing – Taste – Smell – Touch; and not just Aristotle,
but Wikipedia too lists it in first place. The quality of sight is in the
ability to picture all other senses, this is expressed clearly in allegoric
portrayals alongside Western art history. To fructify a sense in terms of
gathering insight through using it, we have to create tools through which we
can extend the human body and its perception of the world. The Optical – to
pick the lens as one example, is a key artifact in human culture. Modes of
visual orientation in the world are, however, much older – archaic, basically
following the rhythm of light and shadow, sun, moon, and stars. The design of
the optical artifact comes with the art of engineering – the starting point of
a modern age. The optical device serves also as an expression of Weltbild
(world view), a physical fact that counterstrikes on the religious hegemony,
much like the Copernican Revolution, a paradigmatic shift that described the
known world as part of a rotating heliocentric model with the sun in its
center. The world as known before, up to the 15th century, completely shifted
on its axis.
Optical
devices are designed primarily to observe and manifest the outer, the cosmos;
perhaps in the sense of the micro- cosmos (the magnifier, the microscope), or
the larger cosmos – the celestial (the telescope – the telescopium) and even
the human scale cosmos, which is calibrated as landscape and environment and
measured by several optical apparatuses towards our contemporary gadgets. All
these devices have stylized our convention of shaping a view –the rectangular
format of the artist’s easel as well as the LCD screen. Typically, the image of
the outer world is defined within in a rectangular, horizontally oriented
frame.
In
the 2000s, application software enabled users of such apparatuses, and the
imagery emerging out of them, to operate another rotation.
PIVOT. …
“Right there, holding the internet in your hands.” Steve Jobs introduces
Original iPad - Apple Special Event, 2010
The
Apple iPad, introduced to the market in 2010, exemplified the so-called
“pivot-function”, or page orientation, on a consumer ready device. Steve Jobs
used the mythology of Gutenberg’s printing revolution in claiming the iPad as
“holding the internet in your hands” (which equates to Weltwissen, encyclopedic
knowledge). Tablets like the iPad or even Computer Screens (as the recently
introduced Microsoft Surface Studio) enable the so-called user-oriented screen
that follows the rotation of the whole apparatus, flipping from landscape to
portrait mode. The programmatic structure behind it arranges rasterized tables
vertically or horizontally to align to a turning point, the Pivot point. The
Pivot point is the center point of any rotational system, whereas the axis is
stable. Pivot Software, to pick one provider among others, enables a display to
rotate from landscape to portrait, based on the use of the so-called pivot
table, a data summarization tool in data processing. The Pivot table visually
dynamisizes data without changing its original data. For the layout of the CRT
monitor or the more common LCD monitor, the sensation of the Pivot function is
this new gained access to portrait mode, that has, by its development, been
uncommon for computer screens (though there are examples for portrait displays
also in the mid-1980s).
The Vertical
World of Business. Our eyes have been trained to scan things vertically much
more efficiently than horizontally. Most everything published today, regardless
of the medium, is done in portrait mode. Whether it’s your morning newspaper,
your favorite magazine, printed daily reports, email messages, or even the
daily news bulletins in your web browser – they are all in portrait mode. The
reason? It’s more efficient for reading, comprehending, and remembering. Can
you imagine The Wall Street Journal in landscape orientation? Enough said.
Pivot®
Display Software Business Case for Usability of Portrait Orientation August
2002
EPOCH. Greek ἐποχή epokhē “fixed point of time, from
epekhein stop, take up a position, from epi upon, near to + ekhein stay, be in
a certain state“ Oxford English Dictionary
The
above mentioned elements of image structure relating to the output that devices
or gadgets give to their users will now follow with a short interlude on the
idea of shifting, not in the mode of image, but in the mode of time.
Orientation in time, for a historian, is explained by certain markers, as the term
epoch means a stop or breakpoint. In the pre-modern era, the understanding of
time was a periodic one that repeated itself in various, cultural or
ecologically stimulated cycles. The idea of a progressive time - shifting from
the time-circle towards a time-vector, or timeline – went alongside with the
structural conventions in other cultural fields. The age of enlightenment
presented basic questions of orientation for the human individual such as
orientation in time and orientation in space, connected to the development of
single sciences and technical applications towards a more elaborated
automation. The Epoch of Baroque still knows a more holistic Weltbild, not
driven by conflicting concepts of Dualism or Positivism. The transcendent
philosophy of Baroque originated the Monade-model of Gottfried Wilhelm Leibniz,
an explanatory system of thought describing the so-called Monade as the basic
element of reality, impartible, unfading, to be created or destroyed by God
only (The Monadology, 1712-1714). According to this thought, the whole world
was designed by the aggregation of Monades. The modern view, in contrast, is
particular, recognized and designed by human intelligence, spread out in
various systems of categorization and driven by a permanent process. The visual
world is categorized in genres, picturing the world is finding its standards.
MONADOLOGY. A monad has “no window through which something can enter or leave”
(Leibniz, Monadology, §7, 1714), it
is an enclosed model kit to create the world. The monads seem to be a more
abstract model of the idea of the demiurge, reaching back to European
antiquity. This was a religious theological and philosophical approach to a
making-god, acting as a craftsmen, who creates our surrounding cosmos by a
solid plan and basic material. Switching this idea to a contemporary
conception, we can experience the use of our digital units, like the pixel as
an example, as this basic material that creates at least a view of the world
according to a programmatic structure behind it. Contemporary devices such as
tablets, smartphones or TV-screens are enclosed technical artifacts, displaying
the world through LCD technology. The Liquid Crystal Display “uses the light-modulating properties of
liquid crystals. Liquid crystals do not emit light directly.[1] LCDs are
available to display arbitrary images (as in a general-purpose computer
display) or fixed images with low information content, which can be displayed
or hidden, such as preset words, digits, and 7-segment displays, as in a digital clock. They use the same basic technology,
except that arbitrary images are made up of a large number of small pixels,
while other displays have larger elements.” (Wikipedia, 2016). Leibnitz
explains, “each portion of matter can be
conceived as a garden full of plants, or like a pond full of fish. But each
branch of a plant, each organ of an animal, each drop of its bodily fluids is
also a similar garden or a similar pond" (1714, §67).
FORM. Speaking of the epoch as a breakpoint, the
after-baroque (Postbaroque), which
involves the era of enlightenment, leading to the era of the 19th century and
further to Western modernism, stopped with the formless and the flipping. Even
further, man’s control of his environment strengthened with the ongoing industrialization
and secular expansionof
industries, goods and modes of operation. European forms and formats were
exported, colonialization led to exotic images of parts of the “unknown” world,
while genre traditions vice versa were repeated in different parts of the world
at the same time. The visual artists of the United States of America primarily
painted portraits and landscapes in a style based on English painting. In 18th
and 19th century Japan, (Edo period, Edo
jidai) the genre paintings of ukiyo-e
that showcased everyday scenes of leisure and work were also popular.
ORIENTATION. Formatting images gives orientation to
the viewer or user. Various formats are
incorporated, marked and specified for several media applications as
conventional printing technologies (the Din-formats), office applications
(US-Letter), image files (image ratio and resolution), moving image such as
film (35mm, 6mm), Digital Film (4K, High Definition), Screening formats
(Super-Panavision, 16:9, 4:3), animated gifs, and so on. Another aspect is
coding the image when it appears as digital data that can be moved and
transported virtually.
These
media are not common knowledge nor common property, they are ready-made by
hardware and software companies, digital service providers or content providers
(platforms). Formatting makes content transferable and accessible between
networks and applications, but at the same time can exclude it therefrom. As
the relatively constant medium of architecture shows the power relations or
conventions of an epoch, new-media formats give an expression of power and
dominance in contemporary habits.
In
our perception of the digital created image, similar to historic picture
conventions, we tend to classify certain image modes as “normal”, or
common. This is how page orientation is
described on the Wikipedia platform: “Page
orientation is the way in which a rectangular page is oriented for normal
viewing. The two most common types of orientation are portrait and landscape.
The specific word definition comes from the fact that a close-up portrait of a
person's face and upper body is more fitting for a canvas or photo where the
height of the display area is greater than the width, and is more common for
the pages of books. Landscape originally described artistic outdoor scenes
where a wide view area is needed, but the upper part of the painting would be
mostly sky and is therefore omitted. Page orientation is also used to describe
the dimensions of a video display.” (Wikipedia, 2016).This
idea of a “normal” viewing relates to historic models of normative viewing
which are deducted from the apparatuses and media used to display views of the
world, as the camera- obscura, framing the landscape for the painter who
attempts to replicate it with the help of the apparatus. Different media, such
as painting, therefore lead to distinct norms, not only by the devices used,
but also due to social conventions of their times that are expressed in the
manner of the making.
GENRE. A prototypical Genre picture is an image as measured
by the human figure. It might display a landscape or a
portrait, in both modes of expression it will show the environment of the human
figure scaled to a comfortable dimension. The figures showcased, either
individually or collectively cannot be identified clearly in the genre
painting; distinguishing it from the portrait painting. These conversation
pieces, or; using the antiquated term of Sittenbild (“picture of manners”,
genre scene or petit genre), depict everyday scenery, groups of common people,
people interacting, craftsmen, occupational groups; a portrayal of habits and
customs of the people of their time in their scenic environment. Therefore, the
transition of landscape to portrait painting is fluent. The human scaled landscape is filled with
human beings and human action.At
a point where landscape gets out of this human scale, when it enlarges, it
becomes sublime, grand, and dominant to the human figure. When the image of
nature is shrinking, showcasing its micro-cosmology, we tend to perceive it as
scientific imagery, replacing the visual arts image. The 19th
century English art critic and social thinker John Ruskin proclaimed his idea
of picturing landscape and the human figure within it, in a strict and
conservative convention:
Nature has set
aside her sublime bits for us to feel and think in; shehas pointed out
her productive bits for us to sleep and eat in; and, ifwe sleep and eat
amongst the sublimity, we are brutal; if we poetizeamongst the
cultivation, we are absurd. There are the time and place foreach state of
existence, and we should not jumble that which Nature has separated.
John
Ruskin – The Poetry of Architecture; or The Architecture of the Nations of
Europe considered in its Association with Natural Scenery and National Character,
Paragraph 248, 1837-38
Depicting
landscape means, according to 19th century contemporaries such as
Ruskin, to display social convention and manner within that scenery.
MANNER. Genre motifs are also popular in forms of
applied and decorative arts, beginning with the 18th
century Rococo style onwards to the 19th century. Here, figures and groups of figures serve as
decoration on porcelain (Limoges), textiles, and wallpapers. It is not by
coincidence that artifacts serving table culture at the same time reflected
cultural habits through their layout. With the rise of the bourgeoisie came the
development of their distinct habits and gestures, in conversation, in
interaction and representation of social life – a so-to-speak tableau de moeurs. It was about the
development of conventions, not only in society’s beholding of its contemporary
environment, its shaping and formatting the environmental framework; but above
all, the setting up of the rules of the game that massively changed now that
preceding social norms of the former leading class had become obsolete. In the
same way of breaking free from the ancient regime, the new class in the
countryside styled their gardens as an expression of emotion, but also
intellectual awareness, and the salons of the cities adapted to that manner. It is the idea in the
application of the pivot function that landscape becomes portrait. It is the
way of describing the format itself as an expression of the sociological
imagery. Picture orientation acts as a manner, and therefore used media, might
their appearance be physical, virtual or digital, display these manners.
The Expected One (Die Erwartete, 1860) is an oil painting
by Ferdinand Georg Waldmüller, one of the most compelling artists of Austrian Biedermeierzeit (period of Biedermeier).
In the vertically organized canvas, the featured landscape frames only the
portrait scene and gives it direction, a prototypical human-scaled landscape. A
landscape, typically idealized in the style of the time, mostly in pastel colors,
more agricultural in its design and dressed up picturesquely, is flipped to
portrait mode. It shows a pair of figures – a young male holding a primrose
and watching a girl that is walking up the road whilst paying no attention to
him. The anecdote on the side can be found in the gesture of the young woman
who is holding a small prayer book and a rosary, and seems to be completely
immersed in her way. With a contemporary reading we are reminded of the gesture
of holding a smartphone, again fading out from the physical reality around us.
This is exactly the suggested reading employed in an internet meme (see Figure
1 and Figure 2) that went viral in Austria, Waldmüller’s home country.
Iconographic gestures, as they are an expression of zeitgeist, in that way seem
to be re-appealing to their respective audiences.
SHARING.
“Give me the liberty to know, to utter,
and to argue freely according to conscience, above all liberties.“ ― John
Milton, Areopagitica, 1644. Starting
with Aristotle’s description of the basic human desire to know as a human action, using his senses, this essay should
conclude with a contemporary idea of expressing and sharing knowledge from one
to another. While Aristotle gives a basic ontological conception on our view of
the world, we have seen several turning points and shift to a contemporary
conception of the world and the formats it is pictured with. One epoch-making
idea for certain is the vision of a liberal society, the freedom of expression
and sharing as depicted in the marketplace of ideas, a metaphor founded in John
Milton’s Areopagitica. Sharing ideas,
content and knowledge as a principal of liberal thinking leads up to an
economic model of free markets and liberated communication platforms; this is
what also makes the formatted standard image accessible to a wide audience not
bounded by religion or nation, but again oriented on some conventions of
interaction. Manner and its mode of expression –its conventions– is a basic
communication system, a medium that helps to navigate and orientate its user in
his environment and beyond. Manners, and related gestures and speech, are the
medium to express the social – status, idea, and feeling. It is the marketplace of ideas. It puts the filter
of perceivability on personal inwardness, to express to the outer, like the
Emoticon expressing a more complex state of mind as the facial expression of the
Smiley. In its liberty (this medium of
the social asks for feedback, it wants to be liked and shared. In this regard
the formless, the sensational, the infinite has been formatted, user-orientated
and spread through the world in your
hands.
Roswitha Schuller,
November 2016
Translation for Figure 1: “F.G.
Waldmüller proves that people were staring at screens even in 1850.”
Translation for Figure 2: “Today in
Neue Pinakothek: Ferdinand Georg Waldmüller already painted the first Pokémon
gamer in 1860.”
THANKS to Christina Gigliotti for
editing.
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The part of the exhibition is a special project Pivot by Markus Hanakam and Roswitha
Schuller at Kostka Gallery.
Open
daily 1 – 8 pm and according to the evening program. Voluntary admission fee.
MeetFactory is supported in 2016 by a grant from the City of Prague amounting to
10.000.000 CZK.
CT - Time After Time - Roswitha Schuller.pdf