MeetFactory, o. p. s.
Ke Sklárně 3213/15
150 00 Praha 5
GPS:
50.053653
14.408441
Opening hours:
13:00 do 20:00 + based on evening program
10. 12. -
7. 2. 2016
19:30
Curator: Jaro Varga
Opening: 10. 12. 2015, 7.30pm
Artists: Olaf
Breuning (CH), Zuzanna Janin (PL), Pawel Kruk (USA), Annika Larsson (SWE), Jean-Ulrick Désert (Haiti), Shaun Leonardo
(USA), Anetta Mona Chişa & Lucia Tkáčová (SK), Assa Kauppi (SWE)
In
a well-known conversation with Laurence Olivier taken during the shooting of
the Marathon Man (1976), Dustin Hoffman explains the dividing line between
acting and living, between reality and simulation. He says he did not sleep for
several days to be able to realistically render the character of Thomas
Levy. Thus he could better identify with
the role of a man at the end of his both mental and physical strength. Olivier
asks him: “Why don’t you just try acting?”
Sporting
events are often likened to theatre and sportsmen to actors on stage. Sport,
similar to theatre, is a small-size performance of different social patterns.
It happens on the level of an artificial simulation of social schemes, where,
orchestrated by strict rules, by victory and loss, its consequence is not real
injustice as it happens in real life, but it rather works on a symbolic level.
Roland
Barthes relates Ancient Theater to wrestling by means of “emphasis” (emotional
excitement), which is the constituent component of both. He refers to wrestling
not as a sport but as a performance: “To
watch a depiction of pain in wrestling is no more ignoble than to follow the
suffering of Arnolf or Andromache”. Emotions are to be found on top of this
performance. After a failure athletes show emotions of self-destruction,
aggression and pain in front of the viewers. For instance in wrestling the
fighter exaggerates, saturating the eye of the spectator with an almost
unbearable view of defeat. The gesture of a defeated fighter does not conceal the
failure; quite on the contrary, it is being highlighted and solemnly observed
as a rest in music. In wrestling the actors are not ashamed to show pain, they
can cry and even enjoy their grief.
How
real is what we follow during sporting events? And can it be “acted” at
all? To what extent are emotions
eliminated by the performative meta-reality of
the sports arena? Joy, pain, aggression, disappointment and other emotional
expressions do not remain only within sportsman’s subjective experience; their
experiencing is publicly performed and thus affecting the experience of the
whole arena and all its components – sportsmen, visitors, sports coaches and
managers, media, TV and radio audiences, artists. Emotions at some point can
become an effective political instrument.
The
artists exhibiting at "Who Is
Playing?" try to tune in to the roles of sportsmen and the sports
world. They investigate hidden effects of emotions, the formal and performative
aspect of experiencing defeat, or the
manipulative handling of tense situations with the aim to stir up “emphasis” in
the viewers. They apprehend sporting emotions as an important motive
with the potential to culminate in an individual or collective protest.
Zuzanna Janin in her video
performance called "Fight"
presents an emotionally charged boxing match with a professional boxer
Przemyslaw Saleta. The match was preceded by several months of preparatory
coaching undertaken by the artist. Janin uses boxing as a metaphor of life,
which is a constant duel and play of emotions in human relationships.
Pawel Kruk in his work “Manipulator” assumes the identity of
Michael Jordan, imitating his gestures, mimics and sporting movements, to
further develop the legend’s myth by means of identifying himself with this
famous sportsperson. Kruk is interested in the established patterns of how sports
idols are being construed and how their world works.
Olaf Breuning in his work “Double” presents two tennis players in
two copies, with facial masks made of big tennis balls. Breuning reveals, by
means of an ironic shortcut, the relationship between the media image and the
private, hidden face of the sports people.
Assa Kauppi in her work "The Race is Over" drops a
subtle probe into the emotional experiencing of children swimmers just before
the beginning of a swimming contest. Kauppi takes interest in the principles of
competition, victory or loss. The sporting children display delicacy,
openness and immunity to emotional manipulation.
Annika Larsson in her video
“Hockey” presents an obscure match
between two anonymous hockey teams in the absence of spectators. The artist’s
main focus is the ritual essence of the game, accompanied by a variety of
visual representations, logos, brands and symbols. Annika Larsson presents an
analysis and inconspicuous manipulation of details of a sporting match.
Jean-Ulrick Désert in his work “Passion” displays a series of
photographic portraits of football fans dressed in traditional fan costumes.
However the author has produced colorless copies of the original costumes,
deprived of all color decorations representing mainly national colors of the
teams. Désert unveils the stereotypes of sports culture and the mainstream
identification of fans with the patriotic pathos of a sports show.
The
focal point of Shaun Leonardo’swork
is a thesis that sports, like theater, can be performed according to a
premeditated scenario. The author deals with different principles of
experiencing loss that are encoded and repeatedly lived in the conduct of both
sportspersons and their audiences. The “Orchestra
of Failure” reflects upon the issue of social pressure in achieving
individual victories.
The
huge inflatable fist by Anetta Mona
Chişa & Lucie Tkáčová, a work called “Either Way, We Lose”, resembles a mass amusement article
symbolizing failed revolutions, whose residues invaded the entertainment
industry. The fist is a kind of juxtaposition to a sports match where the
amusing edge has prevailed over the collective or individual protest of its
actors.
The exhibition is being
organized in cooperation with MeetFactory and Czech Olympic Committee, supported by CzechTourism.
Press photos here.